1. 2d Animation Principle
- Cel animation (hand drawn)
- Digital animation (computer software)
2. Stopmotion Animation
3. 3d Animation - Digital animation (3d software)
12 Principles of Animation
1. Squash and Stretch
2. Anticipation
3. Staging
4. Straight Ahead and Pose to Pose
5. Follow Through Overlapping Action
6. Show in and Show out
7. Arcs
8. Secondary Action
9. Timing
10. Exaggeration
11. Solid drawing
12. Appeal
12 Principles of Animation
Frank Thomas and Ollie Johnson
Traditional Animation Tools
1. Tracing light box
2. Peg bar
3. Field guide
4. Peg bar hole puncher
5. Animation paper (with hole)
6. Pencil (blue, red, black)